Commander
6.5±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(528 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks7
Land ramp1
Other acceleration3
Treasure generators1
Commander Synergy (1 groups)+2ⓘ
Tutors4
Draw engines8
Cantrips & burst draw6
Wheels1
Recursion2
Value engines4
Control Strategy Bonus (30.5 interaction cards)+30ⓘ
Counterspells20
Spot removal6
Board wipes1
Stax & hate3
Protection2
Mono-Color Mana Base (no fixing needed)+11ⓘ
Mono-Color Powerhouse Lands (3)+6ⓘ
Mana Acceleration (14 sources)+4ⓘ
Dual & shock lands1
Utility lands7
Taplands3
Basic lands1
Island+24
3 Combo Families (3 lines, Consistency: 100%)+35ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces6
Synergy pieces2
Reanimation1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 3
Interaction96Consistency89Threats86
2.0 above Bracket 2 ceiling (4.5)
0.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Spellslinger (Commander)6 cards
This deck rewards casting instants and sorceries for incremental advantage.
Counter Control17 cards
17 counterspells. Control the stack and protect your win conditions.
Bounce9 cards
9 bounce effects. Return permanents to hand for tempo advantage.