Commander
4.8±0.5
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Medium confidence(334 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Fast mana1
Other acceleration2
Commander Draw Engine (Jace, Vryn's Prodigy provides card draw)+18ⓘ
Tutors4
Draw engines6
Cantrips & burst draw3
Wheels1
Recursion1
Value engines6
Counterspells5
Spot removal4
Graveyard hate1
Board wipes1
Stax & hate2
Protection2
Mono-Color Mana Base (no fixing needed)+13ⓘ
Mono-Color Powerhouse Lands (1)+2ⓘ
Dual & shock lands1
Utility lands8
Taplands6
Basic lands1
Island+21
2 extra turn effects+10ⓘ
Combat Damage Synergy: token package, 1 haste enabler, 1 evasion enabler+8ⓘ
Tempo Control (lockout lethality)+3.6ⓘ
Synergy pieces1
Win conditions3
Combat threats1
Token generators2
Clone effects2
Extra turns1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.8 → Bracket 3
Consistency90Interaction76Mana base70
0.3 above Bracket 2 ceiling (4.5)
1.7 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✓
Extra turns (2)
✕Mass land denial — none
✕2-card combo — none
Themes9 total
Counter Control11 cards
11 counterspells. Control the stack and protect your win conditions.
Superfriends9 cards
9 planeswalker synergies. Build a team of planeswalkers for overwhelming value.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.