Commander
8.1±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(573 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (56% CMC 0-2)+8ⓘ
Fast mana9
Mana dorks2
Land ramp1
Other acceleration1
Glass Cannon (high ramp, low draw)+-10ⓘ
Tutors12
Cantrips & burst draw1
Value engines1
Counterspells4
Spot removal4
Board wipes1
Stax & hate1
Protection3
Mana Acceleration (13 sources)+3ⓘ
Fetchlands10
Dual & shock lands10
Premium utility lands7
Utility lands5
2 Combo(s) Detected (Consistency: 80%)+27ⓘ
Combat Damage Synergy: token swarm strategy, 4 token doublers, 1 haste enabler, 2 evasion enablers, 1 damage multiplier+25ⓘ
Combo pieces3
Synergy pieces4
Combat threats5
Token generators1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.1 → Bracket 4
Mana base98Threats89Speed85
1.6 above Bracket 3 ceiling (6.5)
0.4 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Go-Wide / Weenies18 cards
18 low-cost creatures. Swarm the board and pump for lethal attacks.
Token Strategy8 cards
8 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aggro8 cards
8 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.