Commander
4.0±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(262 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (26% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks5
Other acceleration1
Draw engines4
Cantrips & burst draw5
Wheels1
Recursion3
Value engines8
Counterspells5
Spot removal4
Board wipes1
Stax & hate3
Two-Color Powerhouse Lands (1)+4ⓘ
Fetchlands2
Dual & shock lands2
Premium utility lands1
Utility lands11
Taplands4
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combat threats6
Token generators4
Reanimation5
Other2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.0 → Bracket 2
Mana base80Consistency69Interaction68
1.0 above Bracket 1 ceiling (3)
0.5 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Mill31 cards
31 mill effects. Empty opponent libraries or fuel your graveyard.
Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.
Hatebears9 cards
9 hatebear creatures. Small creatures that restrict opponents.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.