[C] Emry

6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Primary win line:Deterministic combo linesHullbreaker Horror,Sol Ring
High confidence(619 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (63% CMC 0-2)+8
Other acceleration2
Mono-Color Mana Base (no fixing needed)+22
Dual & shock lands1
Basic lands1
17 Combo Families (56 lines, Consistency: 100%)+105
Combat Damage Synergy: aristocrats engine+8

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.5 → Bracket 3
Threats100Consistency94Interaction71

2.0 above Bracket 2 ceiling (4.5)

0.0 below Bracket 4 threshold (6.5)

Game changers 1
2-card combo
Mass land denial — none
Extra turns — none

Themes10 total

Storm19 cards

19 storm synergies. Chain spells for exponential value.

Artifacts Matter16 cards

16 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

Artifacts (Commander)1 cards

Commander synergizes with artifacts.

Combos56 total