Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(378 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (28% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks6
Mana dorks1
Land ramp1
Other acceleration2
Treasure generators1
Draw engines3
Cantrips & burst draw5
Recursion4
Value engines3
Spot removal10
Board wipes4
Stax & hate1
Protection1
Mana Acceleration (11 sources)+1ⓘ
Fetchlands2
Dual & shock lands8
Premium utility lands3
Utility lands6
Taplands7
6 Combo(s) Detected (Consistency: 34%)+33ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 extra combat, 2 haste enablers, 3 evasion enablers, aristocrats engine+25ⓘ
Combo pieces6
Synergy pieces23
Win conditions1
Combat threats1
Reanimation2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Threats98Mana base87Interaction58
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy29 cards
29 token producers. Go-wide strategies can overwhelm opponents with numbers.
Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.
Blink/Flicker12 cards
12 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.