Miirym, Sentinel Wyrm

5.6±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(380 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Spot removal2
Board wipes1
Protection1
Combat Damage Synergy: token swarm strategy, 1 extra combat, 2 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25
1 Combo(s) Detected (Consistency: 64%)+20
Commander Synergy (1 groups)+12

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.6 → Bracket 3
Threats90Speed86Mana base84

1.1 above Bracket 2 ceiling (4.5)

0.9 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Dragon Tribal24 cards

24 dragon creatures detected. Tribal synergies can create powerful board states.

Stompy / Big Mana24 cards

24 high-impact creatures. Ramp into massive threats that dominate the board.

Legends Matter11 cards

11 legendary synergies. Your legends grow stronger together.

Combos1 total