Commander
4.2±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(274 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (30% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks4
Land ramp1
Treasure generators1
Tutors1
Draw engines5
Cantrips & burst draw15
Recursion1
Value engines1
Spot removal7
Board wipes3
Two-Color Mana Base (no fixing needed)+5ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands1
Dual & shock lands1
Premium utility lands1
Utility lands15
Taplands4
Combat Damage Synergy: aristocrats engine+8ⓘ
1 extra turn effect+5ⓘ
Synergy pieces10
Win conditions2
Combat threats2
Sacrifice outlets1
Drain effects1
Token generators1
Reanimation1
Clone effects1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.2 → Bracket 2
Threats84Mana base75Consistency64
1.2 above Bracket 1 ceiling (3)
0.3 below Bracket 3 threshold (4.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes9 total
Stompy / Big Mana15 cards
15 high-impact creatures. Ramp into massive threats that dominate the board.
Graveyard/Reanimator11 cards
11 graveyard synergies. Use your graveyard as a second hand.
Blink/Flicker11 cards
11 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.