Commander
6.4±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(425 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana6
Mana rocks6
Land ramp1
Other acceleration1
Commander Synergy (1 groups)+3ⓘ
Tutors2
Draw engines7
Cantrips & burst draw3
Wheels1
Recursion1
Counterspells3
Spot removal8
Graveyard hate1
Board wipes2
Stax & hate2
Protection3
Two-Color Powerhouse Lands (6)+20ⓘ
Mana Acceleration (14 sources)+4ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands4
Utility lands8
Taplands6
5 Combo Families (5 lines, Consistency: 68%)+37ⓘ
Commander Synergy (2 groups)+18ⓘ
Combat Damage Synergy: 1 token doubler, aristocrats engine+12ⓘ
Combo pieces6
Synergy pieces9
Win conditions1
Combat threats4
Sacrifice outlets1
Token generators1
Reanimation1
Clone effects2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
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Power level 6.4 (Bracket 3)+Game Changers→ Bracket 4
Threats95Mana base90Speed81
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Horror Tribal23 cards
23 horror creatures detected. Tribal synergies can create powerful board states.
Mill19 cards
19 mill effects. Empty opponent libraries or fuel your graveyard.
Unblockable / Evasion10 cards
10 evasion cards. Creatures that can't be blocked deal guaranteed damage.