Commander
5.6±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(392 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana4
Mana rocks5
Land ramp1
Other acceleration3
Treasure generators3
Commander Draw Engine (Marneus Calgar provides card draw)+10ⓘ
Draw engines8
Cantrips & burst draw2
Value engines1
Counterspells4
Spot removal5
Board wipes5
Stax & hate2
Protection4
Mana Acceleration (13 sources)+3ⓘ
Dual & shock lands1
+5
Premium utility lands3
+6
+5
+4
Utility lands7
+2
+2
+2
+2
+2
+2
+2
Taplands4
+2
+2
+2
+2
Basic lands3
+7
+7
+6
Combat Damage Synergy: token swarm strategy, 3 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
1 Combo Family (1 lines, Consistency: 40%)+17ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces2
Synergy pieces28
Win conditions1
Combat threats1
Sacrifice outlets2
Drain effects4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.6 → Bracket 3
Threats98Interaction80Speed71
0.6 above Bracket 2 ceiling (5)
1.4 below Bracket 4 threshold (7)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Tokens (Commander)33 cards
This deck generates and leverages a wide board of creature tokens.
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Aristocrats12 cards
12 sacrifice/death synergies. Drains opponents while generating value from deaths.
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Human Tribal11 cards
11 human creatures detected. Tribal synergies can create powerful board states.
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