Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(432 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Commander Synergy (1 groups)+6ⓘ
Heavy Curve (29% CMC 5+)+-10ⓘ
Fast mana7
Mana rocks9
Mana dorks1
Land ramp1
Other acceleration5
Treasure generators2
Tutors3
Draw engines8
Value engines2
Counterspells6
Spot removal2
Board wipes1
Stax & hate3
Mana Acceleration (23 sources)+13ⓘ
Dual & shock lands1
Premium utility lands3
Utility lands12
Taplands3
2 Combo(s) Detected (Consistency: 81%)+27ⓘ
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine+22ⓘ
Commander Synergy (1 groups)+5ⓘ
Combo pieces3
Win conditions3
Combat threats3
Drain effects1
Token generators3
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.0 (Bracket 3)+Game Changers→ Bracket 4
Threats89Speed88Mana base81
✓
Game changers 4
✓
Mass land denial (1)
✕2-card combo — none
✕Extra turns — none
Themes5 total
Lifegain8 cards
8 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Storm8 cards
8 storm synergies. Chain spells for exponential value.
Stompy / Big Mana8 cards
8 high-impact creatures. Ramp into massive threats that dominate the board.