Commander
5.6±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(381 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Commander Synergy (1 groups)+10ⓘ
Fast mana1
Mana rocks3
Mana dorks2
Land ramp3
Treasure generators3
Tutors1
Draw engines6
Cantrips & burst draw4
Value engines4
Spot removal6
Graveyard hate2
Board wipes1
Two-Color Mana Base (no fixing needed)+19ⓘ
Dual & shock lands1
Premium utility lands2
Utility lands5
Taplands4
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 evasion enabler, aristocrats engine+25ⓘ
2 Combo(s) Detected (Consistency: 55%)+23ⓘ
Commander Synergy (1 groups)+5ⓘ
Combo pieces3
Synergy pieces26
Combat threats5
Sacrifice outlets2
Drain effects1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.6 → Bracket 3
Threats98Mana base75Speed68
1.1 above Bracket 2 ceiling (4.5)
0.9 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy34 cards
34 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats19 cards
19 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifegain13 cards
13 lifegain synergies. Gain life to trigger payoffs and outlast opponents.