Goblin Swarm

5.6±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(389 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8
Other acceleration1
Treasure generators1
Combat Damage Synergy: token swarm strategy, 1 extra combat, 4 tribal lords, 6 haste enablers, 1 evasion enabler, aristocrats engine+25
2 Combo(s) Detected (Consistency: 60%)+24
Sacrifice outlets2
Reanimation1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.6 → Bracket 3
Threats98Mana base75Consistency55

1.1 above Bracket 2 ceiling (4.5)

0.9 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes9 total

Goblin Tribal32 cards

32 goblin creatures detected. Tribal synergies can create powerful board states.

Go-Wide / Weenies19 cards

19 low-cost creatures. Swarm the board and pump for lethal attacks.

Token Strategy18 cards

18 token producers. Go-wide strategies can overwhelm opponents with numbers.

Combos2 total