Commander
8.9±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(621 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy (1 groups)+10.5ⓘ
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana2
Mana dorks15
Land ramp5
Treasure generators1
Commander Draw Engine (Voja, Jaws of the Conclave provides card draw)+10ⓘ
Draw engines4
Cantrips & burst draw2
Recursion1
Value engines8
Counterspells1
Spot removal9
Stax & hate1
Mana Acceleration (22 sources)+12ⓘ
Fetchlands4
Dual & shock lands13
Premium utility lands2
Utility lands9
Taplands1
8 Combo(s) Detected (Consistency: 92%)+57ⓘ
Combat Damage Synergy: token package, 1 token doubler, 4 tribal lords, 1 haste enabler, 2 evasion enablers+25ⓘ
Combo pieces10
Synergy pieces2
Win conditions3
Combat threats2
Token generators1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.9 → Bracket 4
Threats95Mana base94Speed93
-0.4 below Bracket 5 threshold (8.5)
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Elf Tribal30 cards
30 elf creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies24 cards
24 low-cost creatures. Swarm the board and pump for lethal attacks.
Druid Tribal20 cards
20 druid creatures detected. Tribal synergies can create powerful board states.
Combos8 total
- Staff of Domination+Priest of Titania
- Staff of Domination+Elvish Archdruid
- Staff of Domination+Marwyn, the Nurturer
- Staff of Domination+Circle of Dreams Druid
- Staff of Domination+Selvala, Heart of the Wilds
- Staff of Domination+Bloom Tender
- Staff of Domination+Gyre Sage
- Bristly Bill, Spine Sower+Devoted Druid