Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(447 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Tight Curve (74% CMC 0-2)+15ⓘ
Fast mana1
Mana dorks7
Land ramp4
Other acceleration2
Commander Draw Engine (Ms. Bumbleflower provides card draw)+18ⓘ
Draw engines9
Cantrips & burst draw7
Recursion5
Value engines4
Counterspells3
Spot removal11
Artifact/enchantment removal1
Board wipes1
Protection1
Mana Acceleration (15 sources)+5ⓘ
Fetchlands3
Dual & shock lands8
Premium utility lands4
Utility lands7
Taplands6
Basic lands1
Forest+1
Combat Damage Synergy: token swarm strategy, aristocrats engine+23ⓘ
1 Combo(s) Detected (Consistency: 40%)+17ⓘ
Combo pieces2
Combat threats1
Token generators3
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Mana base91Consistency90Interaction78
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Go-Wide / Weenies21 cards
21 low-cost creatures. Swarm the board and pump for lethal attacks.
Bounce12 cards
12 bounce effects. Return permanents to hand for tempo advantage.
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.