Commander
6.8±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(480 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks6
Mana dorks1
Land ramp10
Other acceleration2
Commander Synergy (2 groups)+11ⓘ
Draw engines5
Cantrips & burst draw4
Recursion2
Spot removal12
Graveyard hate1
Board wipes2
Stax & hate3
Edict effects1
Mana Acceleration (20 sources)+10ⓘ
Fetchlands8
Dual & shock lands1
Premium utility lands3
Utility lands5
Taplands5
2 Combo(s) Detected (Consistency: 81%)+27ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, aristocrats engine, 1 damage multiplier+25ⓘ
Combo pieces4
Synergy pieces3
Win conditions4
Combat threats1
Token generators1
Reanimation2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.8 → Bracket 4
Mana base92Interaction86Threats86
0.3 above Bracket 3 ceiling (6.5)
1.7 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Sagas20 cards
20 sagas. Multi-chapter enchantments for incremental value.
Legends Matter15 cards
15 legendary synergies. Your legends grow stronger together.
Stompy / Big Mana12 cards
12 high-impact creatures. Ramp into massive threats that dominate the board.