Commander
No commander provided5.9±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(408 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (28% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks11
Mana dorks1
Land ramp2
Treasure generators1
Draw engines4
Cantrips & burst draw4
Wheels1
Recursion1
Counterspells2
Spot removal6
Graveyard hate2
Board wipes4
Protection2
Mana Acceleration (16 sources)+6ⓘ
Fetchlands2
Dual & shock lands5
Premium utility lands4
Utility lands4
Taplands9
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 extra combat, 2 haste enablers, 4 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 34%)+16ⓘ
Tempo Control (lockout lethality)+9.8ⓘ
1 extra turn effect+5ⓘ
Combo pieces2
Synergy pieces2
Win conditions2
Combat threats1
Drain effects2
Token generators11
Extra turns1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.9 → Bracket 3
Threats94Mana base86Interaction84
1.4 above Bracket 2 ceiling (4.5)
0.6 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Artifacts Matter21 cards
21 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Token Strategy19 cards
19 token producers. Go-wide strategies can overwhelm opponents with numbers.
Energy18 cards
18 energy cards. Accumulate and spend energy for powerful effects.