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WUBRG

Turtle Power! (Teenage Mutant Ninja Turtles Commander Precon Decklist)

viaMoxfieldMoxfield·Updated 1 day ago·38 views·

Power level

2.9±0.3
Early build
Core idea exists, but ratios, ramp, draw, and interaction still need major refinement.
High confidence169 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks3
Mana dorks1
Land ramp3
Other acceleration1
Treasure generators2
Other acceleration2
Commander Synergy+2ⓘ
Tutors1
Draw engines9
Cantrips & burst draw5
Scry & Surveil1
Recursion2
Value engines8
Spot removal13
Board wipes3
Protection2
Soft interaction1
Fetchlands5
Dual & shock lands5
Premium utility lands6
Utility lands7
Taplands4
Basic lands5
Other1
Combat Damage Synergy+25ⓘ
Commander Synergy+2ⓘ
Synergy pieces14
Win conditions2
Combat threats8
Sacrifice outlets1

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.9 → Bracket 1

1.9 above Bracket 0 ceiling (1)

0.1 below Bracket 2 threshold (3)

Markers
Learn more →
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes7 total

Tokens (Commander)20 cards

This deck generates and leverages a wide board of creature tokens.

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+1/+1 Counters27 cards

27 counter synergies. Grow creatures over time for massive threats.

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Legends Matter20 cards

20 legendary synergies. Legends in the deck grow stronger together.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History5 snapshots

Grade

Power2.9→2.9—
BracketB1→B1

Vectors

Velocity
41→37
-4
Consistency
43→45
+2
Interaction
40→40
—
Efficiency
90→90
—
Lethality
66→67
+1

Grade

Power2.9→2.9—
BracketB1→B1

Vectors

Velocity
42→41
-1
Consistency
42→43
+1
Interaction
40→40
—
Efficiency
90→90
—
Lethality
66→66
—

Grade

Power2.6→2.9+0.3
BracketB1→B1

Vectors

Velocity
42→42
—
Consistency
42→42
—
Interaction
13→40
+27
Efficiency
90→90
—
Lethality
65→66
+1

Grade

Power2.7→2.6-0.1
BracketB1→B1

Vectors

Velocity
38→42
+4
Consistency
39→42
+3
Interaction
39→13
-26
Efficiency
90→90
—
Lethality
66→65
-1

Grade

Power2.8→2.7-0.1
BracketB1→B1

Vectors

Velocity
24→38
+14
Consistency
2→39
+37
Interaction
27→39
+12
Efficiency
90→90
—
Lethality
30→66
+36