Commander
5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(326 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana3
Mana rocks3
Commander Draw Engine (Clavileño, First of the Blessed provides card draw)+10ⓘ
Tutors1
Draw engines3
Cantrips & burst draw3
Scry & Surveil1
Recursion3
Value engines6
Spot removal9
Board wipes2
Stax & hate1
Edict effects1
Protection1
Two-Color Powerhouse Lands (1)+4ⓘ
Two-Color Mana Base (no fixing needed)+2ⓘ
Dual & shock lands1
Premium utility lands3
Utility lands7
Taplands5
Combat Damage Synergy: token swarm strategy, 4 tribal lords, 2 evasion enablers, aristocrats engine+25ⓘ
2 Combo(s) Detected (Consistency: 47%)+22ⓘ
Combo pieces3
Synergy pieces13
Win conditions2
Combat threats6
Sacrifice outlets6
Drain effects1
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Threats97Mana base75Interaction55
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Vampire Tribal33 cards
33 vampire creatures detected. Tribal synergies can create powerful board states.
Lifegain24 cards
24 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aristocrats18 cards
18 sacrifice/death synergies. Drains opponents while generating value from deaths.