Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(606 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana4
Mana rocks6
Treasure generators1
Commander Draw Engine (Nekusar, the Mindrazer provides card draw)+15ⓘ
Tutors7
Draw engines8
Cantrips & burst draw2
Wheels11
Value engines2
Control Strategy Bonus (19.2 interaction cards)+30ⓘ
Counterspells7
Spot removal1
Board wipes5
Stax & hate4
Protection2
Fetchlands8
Dual & shock lands2
Premium utility lands1
Utility lands4
Taplands2
2 Combo(s) Detected (Consistency: 96%)+29ⓘ
Commander Synergy (3 groups)+27ⓘ
Combat Damage Synergy: aristocrats engine, 1 damage multiplier+12ⓘ
Combo pieces3
Win conditions1
Drain effects3
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Consistency98Interaction90Mana base87
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Group Hug14 cards
14 group hug effects. Help everyone while secretly advancing your plan.
Discard11 cards
11 discard synergies. Empty opponents' hands while gaining value.
Counter Control7 cards
7 counterspells. Control the stack and protect your win conditions.