Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(400 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks7
Land ramp2
Treasure generators6
Tutors1
Draw engines5
Cantrips & burst draw8
Value engines4
Counterspells5
Spot removal6
Board wipes2
Protection2
Two-Color Mana Base (no fixing needed)+11ⓘ
Fetchlands2
Dual & shock lands1
Premium utility lands1
Utility lands7
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+25ⓘ
1 Combo(s) Detected (Consistency: 55%)+19ⓘ
Combo pieces2
Synergy pieces25
Win conditions1
Combat threats1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats97Speed75Mana base75
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Token Strategy42 cards
42 token producers. Go-wide strategies can overwhelm opponents with numbers.
Artifacts Matter17 cards
17 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Clones12 cards
12 clone effects. Copy the best threats on the battlefield.