Lara Croft, Tomb Raider

6.8±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Primary win line:Commander combat pressure
High confidence(488 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Combat Damage Synergy: 2 evasion enablers, aristocrats engine, 1 damage multiplier+18
Tempo Control (lockout lethality)+8
Synergy pieces2
Win conditions1
Combat threats1
Drain effects1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.8 → Bracket 4
Mana base95Consistency91Speed89

0.3 above Bracket 3 ceiling (6.5)

1.7 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Legends Matter17 cards

17 legendary synergies. Your legends grow stronger together.

Token Strategy16 cards

16 token producers. Go-wide strategies can overwhelm opponents with numbers.

Artifacts Matter15 cards

15 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.