Commander
4.4±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence294 pts
Estimated win turn
T6best
T8typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks3
Land ramp2
Other acceleration2
Other acceleration2
Tutors1
Draw engines3
Cantrips & burst draw1
Scry & Surveil1
Recursion2
Value engines3
Spot removal5
Board wipes2
Stax & hate4
Protection6
Premium utility lands3
Utility lands7
Taplands5
Basic lands3
Other1
Combat Damage Synergy+25ⓘ
Commander Synergy+2ⓘ
Combo pieces1
Synergy pieces16
Win conditions4
Combat threats12
Sacrifice outlets1
Drain effects2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.4 (Bracket 2)+Game Changers 3→ Bracket 3
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Tokens (Commander)17 cards
This deck generates and leverages a wide board of creature tokens.
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Aggro16 cards
16 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
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Human Tribal13 cards
13 human creatures detected. Tribal synergies can create powerful board states.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History1 snapshot
Grade
Power4.3→4.4+0.1
BracketB3→B3
Vectors
Velocity
40→40
—
Consistency
34→33
-1
Interaction
57→58
+1
Efficiency
69→66
-3
Lethality
95→96
+1