Commander
5.3±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(364 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana5
Mana rocks7
Land ramp3
Other acceleration2
Treasure generators4
Tutors3
Draw engines1
Cantrips & burst draw8
Wheels1
Recursion8
Value engines4
Spot removal4
Board wipes1
Protection1
Mana Acceleration (19 sources)+9ⓘ
Two-Color Powerhouse Lands (1)+5ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands1
Utility lands12
Taplands2
2 Combo(s) Detected (Consistency: 79%)+26ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces6
Synergy pieces9
Win conditions1
Combat threats2
Sacrifice outlets4
Drain effects1
Token generators2
Reanimation2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.3 → Bracket 3
Threats91Mana base84Speed83
0.8 above Bracket 2 ceiling (4.5)
1.2 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Artifacts Matter37 cards
37 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Token Strategy20 cards
20 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.