Commander
6.6±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence452 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (59% CMC 0-2)+8ⓘ
Fast mana10
+9
+7
Mana rocks2
Mana dorks1
Land ramp1
Other acceleration3
Treasure generators1
Other2
Tutors5
+3
Draw engines1
Cantrips & burst draw1
Wheels1
Recursion1
Value engines2
Counterspells1
Spot removal9
Stax & hate4
Protection5
Mono-Color Powerhouse Lands (3)+12ⓘ
Mana Acceleration (17 sources)+7ⓘ
Fetchlands12
+8
+8
+8
+8
+7
+7
+7
+5
+5
+5
+5
+5
Utility lands5
+4
+2
+2
+2
Taplands1
+2
Basic lands1
+13
3 Combo Families (3 lines, Consistency: 86%)+32ⓘ
Combat Damage Synergy: token swarm strategy, 5 tribal lords, 2 haste enablers, aristocrats engine+25ⓘ
Commander Synergy (2 groups)+9ⓘ
Combo pieces6
Synergy pieces11
Win conditions2
Combat threats10
Drain effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.6 (Bracket 3)+Game Changers→ Bracket 4
Threats96Mana base92Speed91
✓
Game changers 5
✓
Mass land denial 1
✕2-card combo — none
✕Extra turns — none
Themes6 total
Goblin Tribal26 cards
26 goblin creatures detected. Tribal synergies can create powerful board states.
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Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
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Warrior Tribal10 cards
10 warrior creatures detected. Tribal synergies can create powerful board states.
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