Commander
4.2±0.5
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
Medium confidence(278 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve (26% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks5
Mana dorks1
Other acceleration5
Treasure generators1
Tutors1
Draw engines4
Cantrips & burst draw6
Wheels1
Recursion5
Value engines2
Spot removal4
Board wipes3
Stax & hate7
Protection1
Other1
Mana Acceleration (13 sources)+3ⓘ
Dual & shock lands10
Premium utility lands4
Utility lands6
Taplands1
Combat Damage Synergy: token package, 2 evasion enablers, aristocrats engine+19ⓘ
Synergy pieces9
Win conditions2
Combat threats2
Sacrifice outlets1
Token generators2
Reanimation1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.2 → Bracket 2
Mana base87Threats75Consistency62
1.2 above Bracket 1 ceiling (3)
0.3 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Enchantress18 cards
18 enchantment synergy cards. Deck rewards you for casting enchantments.
Mill11 cards
11 mill effects. Empty opponent libraries or fuel your graveyard.
Stompy / Big Mana10 cards
10 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.