5.8±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence407 pts
Estimated win turn
T5best
T6typical
T9+contested
Vector breakdown
Efficient Curve+8ⓘ
Commander Synergy+1ⓘ
Fast mana5
Mana rocks7
Other acceleration6
Treasure generators1
Minor treasure3
Other1
Commander Synergy+1ⓘ
Tutors1
Draw engines5
Cantrips & burst draw8
Scry & Surveil1
Recursion2
Value engines5
Control Strategy+30ⓘ
Counterspells5
Spot removal7
Board wipes2
Stax & hate1
Protection2
Two-Color Mana Base+11ⓘ
Mana Acceleration+7ⓘ
Two-Color Powerhouse Lands+1ⓘ
Dual & shock lands2
Utility lands7
Taplands3
Basic lands2
Combat Damage Synergy+8ⓘ
Synergy pieces4
Win conditions5
Drain effects2
Token generators1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.8 → Bracket 3
0.8 above Bracket 2 ceiling (5)
1.2 below Bracket 4 threshold (7)
This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Storm10 cards
10 storm synergies. Chain spells for exponential value.
,,,,
Spellslinger13 cards
13 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
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Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History4 snapshots
Grade
Power5.8→5.8—
BracketB3→B3
Vectors
Velocity
89→89
—
Consistency
82→82
—
Interaction
69→69
—
Efficiency
75→75
—
Lethality
58→53
-5
Card Changes
Added (1)
Removed (1)
Grade
Power5.5→5.8+0.3
BracketB3→B3
Vectors
Velocity
89→89
—
Consistency
87→82
-5
Interaction
60→69
+9
Efficiency
75→75
—
Lethality
60→58
-2
Card Changes
Added (12)
Removed (12)
Grade
Power5.7→5.5-0.2
BracketB3→B3
Vectors
Velocity
89→89
—
Consistency
87→87
—
Interaction
58→60
+2
Efficiency
75→75
—
Lethality
60→60
—
Card Changes
Added (1)
Removed (1)
Grade
Power4.7→5.7+1.0
BracketB2→B3(+1)
Vectors
Velocity
82→89
+7
Consistency
87→87
—
Interaction
55→58
+3
Efficiency
69→75
+6
Lethality
68→60
-8
Card Changes
Added (20)
Removed (7)