Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(482 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana8
Mana rocks6
Mana dorks2
Land ramp2
Other acceleration5
Treasure generators2
Tutors1
Draw engines6
Cantrips & burst draw8
Value engines1
Spot removal9
Artifact/enchantment removal1
Board wipes4
Mana Acceleration (25 sources)+15ⓘ
Mono-Color Mana Base (no fixing needed)+12ⓘ
Utility lands4
Taplands1
Basic lands1
Mountain+33
12 Combo(s) Detected (Consistency: 55%)+62ⓘ
Combat Damage Synergy: token swarm strategy, 6 haste enablers, aristocrats engine, 4 damage multipliers+25ⓘ
Commander Synergy (2 groups)+12ⓘ
Combo pieces12
Synergy pieces2
Win conditions3
Combat threats3
Sacrifice outlets1
Token generators16
Damage multipliers1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats100Speed79Mana base70
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy31 cards
31 token producers. Go-wide strategies can overwhelm opponents with numbers.
Goblin Tribal15 cards
15 goblin creatures detected. Tribal synergies can create powerful board states.
Burn13 cards
13 damage dealers. Burn opponents down with direct damage.
Combos12 total
- Krenko, Mob Boss+Skirk Prospector+Goblin Warchief
- Krenko, Mob Boss+Skirk Prospector+Howlsquad Heavy
- Skirk Prospector+Krenko, Mob Boss+Sword of the Paruns
- Heartless Hidetsugu+Angrath's Marauders
- Krenko, Mob Boss+Skirk Prospector+Hammer of Purphoros
- Krenko, Mob Boss+Skirk Prospector+Anger
- Isengard Unleashed+Heartless Hidetsugu
- Krenko, Mob Boss+Thermopod+Goblin Warchief
- Sword of the Paruns+Howlsquad Heavy
- Krenko, Mob Boss+Sword of the Paruns+Thermopod