Kuja, Genome Sorcerer

5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Go-wide combat finish
High confidence(360 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Two-Color Mana Base (no fixing needed)+13
Mana Acceleration (12 sources)+2
Two-Color Powerhouse Lands (1)+2
Dual & shock lands2
Premium utility lands1
Basic lands2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.2 → Bracket 3
Consistency82Mana base75Speed74

0.7 above Bracket 2 ceiling (4.5)

1.3 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Token Strategy15 cards

15 token producers. Go-wide strategies can overwhelm opponents with numbers.

Burn12 cards

12 damage dealers. Burn opponents down with direct damage.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.