Commander
5.1±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(353 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana rocks6
Other acceleration1
Commander Draw Engine (Varina, Lich Queen provides card draw)+10ⓘ
Draw engines6
Cantrips & burst draw5
Recursion3
Value engines3
Counterspells2
Spot removal7
Board wipes1
Stax & hate1
Other1
Fetchlands1
Dual & shock lands7
Premium utility lands3
Utility lands8
Taplands2
Combat Damage Synergy: token swarm strategy, 3 tribal lords, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
1 Combo(s) Detected (Consistency: 38%)+17ⓘ
Combo pieces3
Synergy pieces11
Combat threats6
Drain effects4
Token generators4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.1 → Bracket 3
Threats93Mana base82Consistency78
0.6 above Bracket 2 ceiling (4.5)
1.4 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Zombie Tribal26 cards
26 zombie creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.