Commander
6.1±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(397 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana7
Mana rocks1
Mana dorks5
Land ramp4
Other acceleration3
Treasure generators1
Tutors3
Draw engines5
Cantrips & burst draw2
Counterspells1
Spot removal5
Board wipes1
Stax & hate1
Two-Color Powerhouse Lands (3)+13ⓘ
Mana Acceleration (20 sources)+10ⓘ
Fetchlands3
Dual & shock lands5
Premium utility lands1
Utility lands10
Taplands6
6 Combo(s) Detected (Consistency: 77%)+44ⓘ
Combat Damage Synergy: token package, 1 token doubler, 1 extra combat, 5 haste enablers, 3 evasion enablers, 3 damage multipliers+25ⓘ
Combo pieces7
Synergy pieces8
Win conditions1
Combat threats3
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.1 (Bracket 3)+Game Changers→ Bracket 4
Mana base92Speed90Threats90
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Voltron12 cards
12 equipment/auras. Stack these on your commander for one-shot commander damage kills.
+1/+1 Counters10 cards
10 counter synergies. Grow your creatures over time for massive threats.
Tap / Untap8 cards
8 tap/untap synergies. Generate extra value from activated abilities.