Commander
9.0±0.3
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Primary win line:Deterministic combo lines—,
High confidence(631 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (72% CMC 0-2)+15ⓘ
Fast mana7
+9
+7
Mana rocks3
Other acceleration3
Commander Synergy (1 groups)+2ⓘ
Tutors9
+3
Draw engines2
Cantrips & burst draw12
Wheels2
Recursion2
+2
Value engines3
Control Strategy Bonus (40 interaction cards)+30ⓘ
Counterspells18
Spot removal7
+4
Stax & hate5
+1
Mono-Color Powerhouse Lands (5)+16ⓘ
Mana Acceleration (13 sources)+3ⓘ
Fetchlands4
+8
+8
+8
+8
Utility lands6
+4
+3
+2
+2
+2
+1
Basic lands1
+20
2 Combo Families (2 lines, Consistency: 92%)+28ⓘ
Tempo Control (lockout lethality)+20ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces2
Clone effects1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.0 → Bracket 5
Interaction98Consistency97Speed87
Right at the Bracket 5 threshold
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
Game changers 11
✓
Mass land denial (1)
✓2-card combo
✕Extra turns — none
Themes3 total
Counter Control17 cards
17 counterspells. Control the stack and protect your win conditions.
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Control (Commander)12 cards
This deck takes a controlling, reactive gameplan.
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Storm6 cards
6 storm synergies. Chain spells for exponential value.
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