Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(540 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana5
Other acceleration3
Treasure generators2
Commander Draw Engine (Kefka, Court Mage provides card draw)+10ⓘ
Tutors8
Draw engines6
Cantrips & burst draw2
Wheels1
Recursion2
Counterspells7
Spot removal3
Board wipes1
Stax & hate4
Protection4
Other1
Dual & shock lands6
Premium utility lands3
Utility lands3
Taplands6
8 Combo(s) Detected (Consistency: 96%)+58ⓘ
Combat Damage Synergy: 1 extra combat, 1 haste enabler, aristocrats engine+16ⓘ
Combo pieces11
Synergy pieces6
Combat threats1
Sacrifice outlets1
Token generators1
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats97Consistency91Interaction84
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Discard10 cards
10 discard synergies. Empty opponents' hands while gaining value.
Blink/Flicker9 cards
9 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Combos8 total
- Dualcaster Mage+Saw in Half
- Dualcaster Mage+Electroduplicate
- Dualcaster Mage+Ghostly Flicker
- Rionya, Fire Dancer+Combat Celebrant
- Kefka, Court Mage // Kefka, Ruler of Ruin+Psychosis Crawler
- Dualcaster Mage+Essence Flux
- Kefka, Court Mage // Kefka, Ruler of Ruin+Niv-Mizzet, Parun
- Saw in Half+Burnt Offering+Pinnacle Monk // Mystic Peak