Commander
9.0±0.3
Fringe cEDH
Near-optimal construction. High card-for-card quality with interaction ready from the start.
High confidence(607 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (62% CMC 0-2)+8ⓘ
Mana rocks4
Mana dorks6
Land ramp3
Other acceleration2
Commander Draw Engine (Galadriel, Light of Valinor provides card draw)+10ⓘ
Draw engines4
Cantrips & burst draw4
Recursion2
Value engines3
Counterspells7
Spot removal6
Graveyard hate1
Board wipes1
Stax & hate5
Protection5
Mana Acceleration (17 sources)+7ⓘ
Fetchlands1
Dual & shock lands7
Premium utility lands3
Utility lands5
5 Combo(s) Detected (Consistency: 96%)+44ⓘ
Combat Damage Synergy: 1 evasion enabler, aristocrats engine+11ⓘ
Combo pieces9
Synergy pieces1
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.0 → Bracket 5
Interaction96Threats92Speed87
0.5 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
Game changers 4
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Go-Wide / Weenies18 cards
18 low-cost creatures. Swarm the board and pump for lethal attacks.
Blink/Flicker11 cards
11 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Elf Tribal10 cards
10 elf creatures detected. Tribal synergies can create powerful board states.