Commander
3.8±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(253 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana1
Mana rocks13
Land ramp1
Other acceleration2
Commander Draw Engine (Hylda of the Icy Crown provides card draw)+10ⓘ
Draw engines3
Cantrips & burst draw1
Value engines3
Counterspells1
Spot removal5
Board wipes3
Stax & hate6
Protection2
Mana Acceleration (17 sources)+7ⓘ
Two-Color Mana Base (no fixing needed)+3ⓘ
Dual & shock lands4
Premium utility lands2
Utility lands3
Taplands3
Combat Damage Synergy: 2 evasion enablers+6ⓘ
Synergy pieces2
Combat threats2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.8 → Bracket 2
Mana base75Interaction71Speed65
0.8 above Bracket 1 ceiling (3)
0.7 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes3 total
Tap / Untap15 cards
15 tap/untap synergies. Generate extra value from activated abilities.
Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.