Commander
3.3±0.4
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(203 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks5
Land ramp1
Other acceleration1
Commander Synergy (1 groups)+4ⓘ
Draw engines3
Cantrips & burst draw8
Recursion4
Value engines3
Counterspells3
Spot removal9
Board wipes2
Stax & hate3
Protection5
Two-Color Mana Base (no fixing needed)+7ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands2
Dual & shock lands2
Premium utility lands1
Utility lands5
Taplands4
Combo Commander: Yuriko, the Tiger's Shadow+15ⓘ
Commander Synergy (1 groups)+3ⓘ
Synergy pieces5
Combat threats10
Reanimation3
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.3 → Bracket 2
Consistency77Mana base75Interaction66
0.3 above Bracket 1 ceiling (3)
1.2 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Aggro17 cards
17 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Unblockable / Evasion14 cards
14 evasion cards. Creatures that can't be blocked deal guaranteed damage.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.