Commander
5.4±0.4
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(356 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Commander Synergy (1 groups)+4ⓘ
Heavy Curve (41% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks3
Mana dorks1
Land ramp4
Other acceleration6
Tutors2
Draw engines4
Cantrips & burst draw1
Recursion2
Value engines2
Spot removal2
Board wipes2
Stax & hate4
Mana Acceleration (16 sources)+6ⓘ
Fetchlands4
Dual & shock lands4
Premium utility lands1
Utility lands12
Taplands5
Other1
3 Combo Families (3 lines, Consistency: 60%)+28ⓘ
Combat Damage Synergy: token package, 3 haste enablers, 4 evasion enablers, 5 damage multipliers+25ⓘ
Combo pieces5
Synergy pieces6
Win conditions7
Combat threats6
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.4 → Bracket 3
Threats95Mana base87Speed62
0.9 above Bracket 2 ceiling (4.5)
1.1 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Dinosaur Tribal28 cards
28 dinosaur creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana27 cards
27 high-impact creatures. Ramp into massive threats that dominate the board.
Aggro12 cards
12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.