Loading deck analysis...
0.8 above Bracket 1 ceiling (3)
1.2 below Bracket 3 threshold (5)
12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
This deck is built around equipping or enchanting the commander for commander damage.
9 counter synergies. Grow your creatures over time for massive threats.
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
Grade
Vectors
Card Changes
Added (12)
Removed (12)
Grade
Vectors