Commander
4.5±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence(347 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Commander Synergy (1 groups)+10.5ⓘ
Fast mana2
Mana dorks11
Land ramp3
Other acceleration3
Other4
Commander Synergy (3 groups)+12ⓘ
Tutors3
Draw engines4
Cantrips & burst draw1
Recursion3
Value engines7
Other2
Spot removal5
Graveyard hate1
Stax & hate2
Protection4
Mana Acceleration (19 sources)+9ⓘ
Fetchlands12
Dual & shock lands10
Premium utility lands5
Utility lands5
Commander Synergy (3 groups)+31ⓘ
2 Combo Families (2 lines, Consistency: 73%)+25ⓘ
Combat Damage Synergy: token package, 3 haste enablers, 2 evasion enablers, aristocrats engine+23ⓘ
Combo pieces6
Synergy pieces12
Win conditions3
Combat threats7
Sacrifice outlets2
Token generators1
Reanimation2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 3
Mana base99Threats95Speed84
Right at the Bracket 3 threshold
2.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Tribal (Commander)28 cards
This deck is built around creature type synergies.
Go-Wide / Weenies25 cards
25 low-cost creatures. Swarm the board and pump for lethal attacks.
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.