Commander
8.5±0.3
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Strategy ceiling 9.8
High confidence609 pts
Estimated win turn
T3best
T5typical
T6+contested
Vector breakdown
Commander Synergy+6ⓘ
Fast mana3
Mana rocks7
Mana dorks1
Land ramp1
Other acceleration4
Treasure generators1
Commander Synergy+1ⓘ
Tutors1
Draw engines5
Cantrips & burst draw6
Scry & Surveil1
Recursion6
Value engines8
Counterspells2
Spot removal4
Board wipes2
Protection1
Mana Acceleration+4ⓘ
Fetchlands2
Premium utility lands3
Utility lands6
Taplands10
Basic lands4
Other1
14 Combo Families+69ⓘ
Commander Synergy+31ⓘ
Combat Damage Synergy+19ⓘ
Combo pieces25
Synergy pieces5
Combat threats1
Drain effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 8.5 → Bracket 4
1.5 above Bracket 3 ceiling (7)
0.5 below Bracket 5 threshold (9)
2-card combo set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Markers
Learn more →✓
2-card combo 4
Minimum Bracket 3
1 combo excluded — missing prerequisites
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes3 total
Artifacts Matter31 cards
31 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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Artificer Tribal11 cards
11 artificer creatures detected. Tribal synergies can create powerful board states.
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Tokens (Commander)14 cards
This deck generates and leverages a wide board of creature tokens.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.