Commander
4.8±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(328 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana4
Mana rocks19
Other acceleration3
Tutors1
Draw engines2
Cantrips & burst draw10
Wheels1
Recursion1
Value engines1
Counterspells3
Spot removal2
Graveyard hate2
Board wipes1
Mana Acceleration (29 sources)+15ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands2
Utility lands5
Combat Damage Synergy: token swarm strategy, aristocrats engine+22ⓘ
Synergy pieces4
Win conditions3
Combat threats2
Sacrifice outlets1
Drain effects3
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.8 → Bracket 3
Speed84Mana base80Threats75
0.3 above Bracket 2 ceiling (4.5)
1.7 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Artifacts Matter10 cards
10 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Tokens (Commander)1 cards
Commander generates or synergizes with creature tokens.
Burn9 cards
9 damage dealers. Burn opponents down with direct damage.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.