Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(421 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks7
Land ramp1
Other acceleration1
Treasure generators1
Commander Draw Engine (Kefka, Court Mage provides card draw)+10ⓘ
Tutors1
Draw engines4
Cantrips & burst draw6
Recursion4
Value engines3
Counterspells4
Spot removal3
Stax & hate2
Protection2
Other1
Mana Acceleration (11 sources)+1ⓘ
Fetchlands2
Premium utility lands2
Utility lands1
Taplands9
5 Combo(s) Detected (Consistency: 51%)+33ⓘ
1 extra turn effect+5ⓘ
Combat Damage Synergy: 1 damage multiplier+4ⓘ
Tempo Control (lockout lethality)+2.6ⓘ
Combo pieces7
Synergy pieces10
Drain effects3
Extra turns1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats95Consistency76Mana base69
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes9 total
Graveyard/Reanimator12 cards
12 graveyard synergies. Use your graveyard as a second hand.
Discard10 cards
10 discard synergies. Empty opponents' hands while gaining value.