Commander
5.8±0.35
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(374 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (25% CMC 5+)+-10ⓘ
Fast mana1
Mana dorks1
Land ramp11
Treasure generators2
Tutors1
Draw engines6
Cantrips & burst draw8
Recursion18
Value engines6
Spot removal3
Graveyard hate1
Stax & hate2
Protection1
Mana Acceleration (13 sources)+3ⓘ
Fetchlands1
Dual & shock lands13
Premium utility lands2
Utility lands15
Taplands6
4 Combo Families (4 lines, Consistency: 49%)+29ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 2 evasion enablers, aristocrats engine+25ⓘ
Combo pieces8
Synergy pieces14
Win conditions1
Combat threats2
Token generators2
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Threats95Mana base92Consistency88
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Graveyard (Commander)25 cards
This deck uses the graveyard as a primary resource.
Mill25 cards
25 mill effects. Empty opponent libraries or fuel your graveyard.
Legends Matter18 cards
18 legendary synergies. Your legends grow stronger together.