Shattered, But Whole

Commander
UB
5.8±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence414 pts
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8
Fast mana3
1+10
B+7
+7
Mana rocks4
2+6
2+5
2+4
2+4
Land ramp1
1+5
Other acceleration1
3U+3
Treasure generators1
3UU+7
Commander Draw Engine (Jon Irenicus, Shattered One provides card draw)+15
Low Land Count (31/32)+-3
Tutors2
U+9
2U+8
Draw engines3
2+1
XUUU+4
3BB+1
Cantrips & burst draw6
U+6
1B+4
UB+2
1U+1
2U+1
3U+3
Wheels2
4+4
5B+1
Recursion2
2BB+1
+2
Value engines4
2+5
3U+5
3BBB+5
3BBB+5
Other1
2B+1
Control Strategy Bonus (28.4 interaction cards)+30
Counterspells11
U+8
U+6
UB+8
UU+8
BB+6
1U+6
UB+1
1UU+6
1UU+3
3U+1
3UU+7
Spot removal6
U+5
1B+5
1B+5
UB+2
1U+1
3B+6
Graveyard hate2
BB+5
2BB+1
Board wipes1
2B+8
Stax & hate11
B+1
1B+1
1U+1
2U+4
2B+2
BBB+1
4+1
4B+5
4B+5
2BBB+2
5B+1
Protection1
2+6
Two-Color Powerhouse Lands (3)+11
Low Land Count (31/32)+-3
Fetchlands7
+8
+8
+8
+8
+8
+8
+8
Dual & shock lands3
+6
+4
+4
Premium utility lands2
+5
+4
Utility lands8
+3
+2
+2
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands2
+4
+4
Tempo Control (lockout lethality)+20
Combat Damage Synergy: 1 evasion enabler, aristocrats engine+11
Commander Synergy (1 groups)+2
Combo pieces2
XUUU+3
3BBB+6
Synergy pieces7
B+1
B+1
1U+1
1U+1
2BB+5
2BB+1
3U+1
Combat threats7
1B+2
1B+1
2B+2
2B+2
2B+2
2BB+2
4UU+1
Drain effects2
BBB+1
4BB+1
Token generators1
2B+4

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.8 → Bracket 3
Interaction92Mana base90Consistency84

0.8 above Bracket 2 ceiling (5)

1.2 below Bracket 4 threshold (7)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes5 total

Stax (Commander)9 cards

This deck uses resource denial and disruption to slow opponents down.

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Counter Control10 cards

10 counterspells. Control the stack and protect your win conditions.

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Aristocrats9 cards

9 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.