(Ketramose) Exiled to the New Dawn

7.8±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
Primary win line:Deterministic combo linesSensei's Divining Top,Aetherflux Reservoir+1 more
High confidence(542 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (69% CMC 0-2)+15
Mana dorks1
Other acceleration2
Treasure generators1
Commander Draw Engine (Ketramose, the New Dawn provides card draw)+10
Low Land Count (29/31)+-5
Two-Color Mana Base (no fixing needed)+19
Mana Acceleration (11 sources)+1
Two-Color Powerhouse Lands (1)+1
Low Land Count (29/31)+-5
Premium utility lands2
Basic lands2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.8 → Bracket 4
Interaction95Consistency90Threats90

1.3 above Bracket 3 ceiling (6.5)

0.7 below Bracket 5 threshold (8.5)

2-card combo are present, but your power level already places this deck in Bracket 4.

2-card combo
Mass land denial — none
Extra turns — none

Themes7 total

Blink/Flicker14 cards

14 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

Lifegain14 cards

14 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

Go-Wide / Weenies14 cards

14 low-cost creatures. Swarm the board and pump for lethal attacks.

Combos2 total