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Anim Pakal, Thousandth Moon
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Commander
Anim Pakal, Thousandth Moon
See all Anim Pakal, Thousandth Moon data
2.7
±1.35
Early build
Core idea exists, but ratios, ramp, draw, and interaction still need major refinement.
Low confidence
124 pts
Estimated win turn
T8
best
T9
typical
T10+
contested
Vector breakdown
Speed
29
29
Efficient Curve (50% CMC 0-2)
+8
ⓘ
Fast mana
1
Sol Ring
+10
Mana rocks
2
Arcane Signet
+6
Fellwar Stone
+5
Consistency
0
0
No cards contributed significantly to this vector.
Interaction
6
6
Protection
1
Lightning Greaves
+6
Mana base
75
75
Two-Color Mana Base (no fixing needed)
+27
ⓘ
Two-Color Powerhouse Lands (1)
+1
ⓘ
Fetchlands
2
Escape Tunnel
+5
Evolving Wilds
+5
Premium utility lands
2
Path of Ancestry
+6
Command Tower
+5
Utility lands
5
Karn's Bastion
+2
Reliquary Tower
+2
Secluded Courtyard
+2
Secret Tunnel
+2
Unclaimed Territory
+2
Basic lands
2
Forest
+4
Island
+12
Threats
20
20
1 Combo Family (1 lines, Consistency: 20%)
+15
ⓘ
Combo pieces
2
Deeproot Pilgrimage
Wanderwine Prophets
Synergy pieces
1
Metallic Mimic
+1
Bracket
3
Bracket 3
Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →
✓
Power level
2.7
(Bracket
1
)
+
2-card combo
→
Bracket
3
Mana base
75
Speed
29
Threats
20
✓
2-card combo
1
Minimum Bracket 3
✕
Game changers — none
✕
Mass land denial — none
✕
Extra turns — none
Themes
0
total
Combos
1
total
Wanderwine Prophets
+
Deeproot Pilgrimage