Commander
6.9±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(487 pts)
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Commander Synergy (1 groups)+3ⓘ
Heavy Curve (45% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks2
Other acceleration1
Draw engines4
Cantrips & burst draw1
Recursion2
Value engines2
Counterspells1
Spot removal4
Graveyard hate1
Stax & hate2
Fetchlands4
Dual & shock lands9
Premium utility lands4
Utility lands3
Taplands1
2 Combo(s) Detected (Consistency: 88%)+28ⓘ
Combat Damage Synergy: 3 extra combats, 2 haste enablers, 5 evasion enablers, aristocrats engine, 5 damage multipliers+25ⓘ
Commander Synergy (2 groups)+20ⓘ
Combo pieces3
Synergy pieces2
Win conditions8
Combat threats6
Drain effects2
Token generators1
Reanimation2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.9 → Bracket 4
Threats97Mana base93Interaction85
0.4 above Bracket 3 ceiling (6.5)
1.6 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Stompy / Big Mana30 cards
30 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter17 cards
17 legendary synergies. Your legends grow stronger together.
Angel Tribal13 cards
13 angel creatures detected. Tribal synergies can create powerful board states.