Winota, Joiner of Forces

6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(482 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Glass Cannon (high ramp, low draw)+-10
Two-Color Mana Base (no fixing needed)+23
Mana Acceleration (13 sources)+3
Basic lands2
4 Combo(s) Detected (Consistency: 54%)+30
Combat Damage Synergy: 1 extra combat, 1 haste enabler, 2 evasion enablers, aristocrats engine, 2 damage multipliers+25
Commander Synergy (2 groups)+23
Combo Commander: Winota, Joiner of Forces+15
Win conditions1
Combat threats2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.5 → Bracket 4
Threats97Interaction96Speed76

Right at the Bracket 4 threshold

2.0 below Bracket 5 threshold (8.5)

Mass Land Denial are present, but your power level already places this deck in Bracket 4.

Mass land denial (2)
2-card combo — none
Extra turns — none

Themes9 total

Go-Wide / Weenies19 cards

19 low-cost creatures. Swarm the board and pump for lethal attacks.

Human Tribal18 cards

18 human creatures detected. Tribal synergies can create powerful board states.

Stax16 cards

16 stax pieces. Tax and restrict opponents' resources while breaking parity.

Combos4 total