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HomeExplore decksCommanders
WU

Kastral, the Windcrested EDH

viaMoxfieldMoxfield·26 views·13 days ago

Power level

5.5±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence381 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Efficient Curve+8ⓘ
Commander Synergy+1ⓘ
Fast mana1
Mana rocks6
Land ramp1
Other acceleration5
Commander Draw Engine+13ⓘ
Commander Synergy+1ⓘ
Draw engines9
Cantrips & burst draw3
Scry & Surveil1
Recursion1
Value engines5
Control Strategy+30ⓘ
Counterspells6
Spot removal4
Board wipes3
Stax & hate2
Protection6
Mana Acceleration+1ⓘ
Two-Color Powerhouse Lands+1ⓘ
Dual & shock lands4
Premium utility lands2
Utility lands11
Taplands4
Basic lands2
Combat Damage Synergy+25ⓘ
Tempo Control+18ⓘ
Extra Turn Package+5ⓘ
Commander Synergy+1ⓘ
Synergy pieces2
Win conditions1
Combat threats11
Token generators5

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5+Game Changers 2→ Bracket 3

0.5 above Bracket 2 ceiling (5)

1.5 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game Changers 2
Minimum Bracket 3
✓
Extra turns 1
✕Mass land denial — none
✕2-card combo — none

Themes5 total

Bird TribalCore (26 cards)

26 bird creatures detected. Tribal synergies can create powerful board states.

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Token StrategyCore (12 cards)

12 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Go-Wide / WeeniesCore (12 cards)

12 low-cost creatures. Swarm the board and pump for lethal attacks.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.