Commander
5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(334 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Fast mana2
Mana rocks7
Treasure generators3
Commander Draw Engine (Edea, Possessed Sorceress provides card draw)+15ⓘ
Draw engines1
Cantrips & burst draw3
Wheels1
Counterspells3
Spot removal8
Board wipes4
Stax & hate4
Protection3
Dual & shock lands2
Premium utility lands1
Utility lands6
Combat Damage Synergy: 4 extra combats, 3 haste enablers, aristocrats engine+25ⓘ
1 Combo(s) Detected (Consistency: 26%)+15ⓘ
Combo pieces2
Synergy pieces8
Win conditions1
Combat threats1
Drain effects1
Token generators2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Interaction89Threats82Mana base56
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
Human Tribal8 cards
8 human creatures detected. Tribal synergies can create powerful board states.